#ifndef MOVEABLEOBJ_H
#define MOVEABLEOBJ_H

#include "Object.h"

class Vector;

class MoveableObj: public Object
{
protected:
public:
	MoveableObj();
	MoveableObj(float x, float y, int width, int height, int classID);
	Vector* a;
	Vector* v;
	void UpdatePosition();
	virtual ~MoveableObj();
};

#endif